Master Thesis

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Master Thesis

 

I just remembered that my whole master thesis in design is out on the web.

The project became fictive app were called Youuu - the health-app that adapts to you, and were a concept were you would feed data tasks and get different graphs mixed with gamefication and incentives to do your tasks.

Some parts still holds up, but Oo, looking back it feels so out dated. the health app is designed for iOS 6, and as you probably know, the design language totally changed after iOS 7 and introduced new way of thinking apps and design. And the thesis is in Norwegian and not accessible for everyone.

But if this is of any interest to you, and you know a lot of Norwegian you can download it all here.

And this is a typical school situation were you had one idea, but some scholar said it should be something else. My initial idea, creating a open network for health anxiety, is still more interesting then my thesis. But hey what can you do.

 

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Certified Squarespace Member

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Certified Squarespace Member

 

I've become a certified Squarespace member, that means I get some perks on my future projects.

  • Like 20% discount for my customers on their first year

  • Six-Month Trial Periods (the usual is just one month)

  • Optimized Customer Care (I get faster feedback)

  • Exclusive Content (I guess that's just for me)

  • A community of experts (forums and stuff)

So some benefits for you as a costumer to use me as your Squarespace designer.

Maybe Squarespace is a solution for you as well?

 

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Added new videos

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Added new videos

 

I've added more of the videos I've made late 2016 - 2017.

Fist a short project I did for the talented Miss Tati. It's a simple lyric video with illustrations made by Robert Høyem.

Song produced by Ivar Thormodsæter Video by JHåland, Jørgen Håland http://www.jhaland.com/ Illustrations by Overhaus, Robert Høyem http://www.overhaus.no/

One for CityBox. That's an animation peace that I did for my good friends at Overhaus. It's not often I do character animation so even tho it's 2D it were a surprisingly difficult project.

At Citybox we're all about modernization and innovation. We've thrown out minibars, bellboys, TV sets and room service. As a result we offer modern and affordable hotel rooms, with free wi-fi and self service check in, located in the centre of the city.

I made a promovideo for my own product PolarWhite, when I released a new pack called PolarWhite Tables.

PolarWhite is a MockUp collection with 46 different scenes ready to use for Photoshop CS6 and up. Simple to change designs with smart objects, fill color masks and wireframes for precision work. Promovideo music by William French https://soundcloud.com/williamfrenchmusic I really needed a presentation tool for my design and I found one by Shaan Shiv Suleman called Ebony & Ivory branding MockUp.

This video were one of many videos I did for Kind conceptual branding while I were employed over there the fall of 2016. I did the product renders and animation. At Kind I were turned in to a button clicker, and weren't what it ought to be, and I went back to freelancing when I got some new opportunities. 

 

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Alternative Shapes in Cinema 4D

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Alternative Shapes in Cinema 4D

 

In this tutorial I show how you can create alternative forms with different deformers and object tools. I also show how you can work with Dual Graph (voronoi) procedurally.

By using some easy tricks you can create many different forms.

dual graph: http://www.entagma.com/dualgraph-a-voronoi-remeshing-plugin-for-cinema4d/

In this tutorial I show how you can create alternative forms with different deformers and object tools. I also show how you can work with Dual Graph (voronoi) procedurally. By using some easy tricks you can create many different forms. dual graph: http://www.entagma.com/dualgraph-a-voronoi-remeshing-plugin-for-cinema4d/

 

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Speed uv-mapping in Cinema 4D

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Speed uv-mapping in Cinema 4D

 

In this tutorial I show my main workflow for UV-mapping or UV-unwrapping. This is for you who need to fix a ready made model with out or bad UVs.

To show the versatility of the technique I unwrap two different models, one box shaped model and one curve shaped model.

But the real speed trick is to set up your startup layout ready for unwrapping.

Since these are two models form the internet I don't really know how they are made. I have to fix bad normals, remove triangles, get weird flipped polygons, do some simple model fixing with pentool, untriangulate the mesh and then do the UV-mapping. I also get messages that says the model has bad polygons and more.

For the UV-mapping I often us the box algorithm. If that doesn't work I use frontal projection. For curved models it's best to cut the models in different parts by selecting the edge. I then use frontal and then I unwrap/relax the UV.

 

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Arnold Render Utility Shader as an illustrative tool

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Arnold Render Utility Shader as an illustrative tool

 

In this tutorial I show the utility shader in Arnold Render. It gives opportunity to create looks that aren't possible with the native render engine in Cinema 4d. Hope this gives you new inspiration to explore new looks and styles.

If you have a material suggestion, write it in the comments :)

Cinema 4D https://www.maxon.net/en/
Arnold Render https://www.solidangle.com/
Anders Langlands http://www.anderslanglands.com/alshad...

In this tutorial I show the utility shader in Arnold Render. It gives opportunity to create looks that aren't possible with the native render engine in Cinema 4d. Hope this gives you new inspiration to explore new looks and styles.

 

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Arnold Ice Material Tutorial  - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

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Arnold Ice Material Tutorial - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

 

In this tutorial I show how to create an ice material for Arnold Render. In photoshop I make the material base based on a picture. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

In this tutorial I show how to create an ice material for Arnold Render. In photoshop I make the material base based on a picture. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

This is a little more advanced then the first material tutorial, and hope you like it.

Cinema 4D
Arnold Render
Anders Langalands
Bitmap2Material
Photoshop

 

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