Harddrive failures. How I fixed it for free and why the crash it were all my fault

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Harddrive failures. How I fixed it for free and why the crash it were all my fault

 

Yes. Long header.

I had a harddrive failure and it were all my fault. I needed som files on a drive that were Mac formated and try to get the files, fast and easy. I thought. I know that Mac partitions aren't easy to open on windows, but everything is possible.

Damn, I followed a stupid tip online that I should just create a new partition in a Windows format. !!!! Don't do that !!!! That didn't work at all. And if I tried the drive on a Mac, everything was protected. I couldn't reach any files. I tried to remove that partition but that only made it worse.

Then I found a program online that were supposed to be able to scan my drive on a windows. Most of them are useless and suddenly I got a failure message in one of them and the whole drive were wiped.

So here's the fix. And it's not solid, but it works. I found online a program called Photorec. It comes with a program called Testdisk. It runs in the terminal on OSX/MacOS, Linux and Windows. It scans all your files and add the files and recover in the correct order where it finds the files in the directory. Some other program tries to collect similar files, like all you JPGs for instance. But that just mess everything up, and take for ever to browse through.

Steer away from Disk Drill, DMDE and I guess more. I've successfully used GetDataBack, but I didn't remember it before I had started with Photorec.

It takes a while for the program to find all the files and it takes for ever to clean up. But the good thing is that I have all my files, and most of them aren't corrupted. Sadly some of them.

OBS! You need a second drive to retrieve your files. Your files are never lost on a drive, but can be overwritten if you use the same harddrive.

See this video if you are unsure how to navigate the terminal.

 

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Certified Graphic Designer for Filmmaking

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Certified Graphic Designer for Filmmaking

 

I just attended a course in Graphic Design for Film with Annie Atkins. She's a specialist in graphics for filmmaking, which means creating artwork for movie posters, often period films. It can be escape maps and telegrams for Wes Anderson or fake passports for Steven Spielberg.

It course were really fun, and I took some pictures at the event.

It were Grafill Bergen that had the event, and it's an industry organization for anyone working or training in design and illustration in Norway.

Now I'm certified Graphic Designer for Filmmaking, and that's cool :)

 

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Synthgeeking on Society6

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Synthgeeking on Society6

 

For some time now I wanted to be able to sell som prints. And I startes to use one of those print on demand and went for Society 6. As a bonus they not only make prints of your artwork but also, make t-shirts, cups, rugs, and so on.

First up I have published a series of three prints, all 70s Korg synthesizers in an  exploded diagram view. The first illustration were made in 2008, and I did a screen print version of a Korg MS-20  

I also found the technical drawings for Ms-10 and VC-10 (the vocoder).

 

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C4dtoa hair fix

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C4dtoa hair fix

 

I came over a problem with the Arnold Hair. You can see in the picture that the hair doesn't pick up the color from the texture, and as usual it's an easy fix.

You add an Arnold Tag, and tick the Export UVs. In the hair material you add your texture to the standard hair shader.

Good luck!

 

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Tip for equalize / balance in textures in Photoshop

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Tip for equalize / balance in textures in Photoshop

 

Sometimes your texture is almost 100% seamless and tileable. But small differences in light and shadow easily show that this is a tiled texture and it's a 3D image.  As humans we always look for patterns and they are easily spotted and by equalizing the texture you make it more believable.

You find the free texture pack here:

If you have a material suggestion, write it in the comments :)

Sometimes your texture is almost 100% seamless and tileable. But small differences in light and shadow easily show that this is a tiled texture and it's a 3D image. As humans we always look for patterns and they are easily spotted and by equalizing the texture you make it more believable.

 

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Follow up tutorial and PBR texture freebies

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Follow up tutorial and PBR texture freebies

 

In this follow up tutorial on how to create Object ID for your fabrics, I only use Photoshop to create these maps. This really depends on your source texture and other element if it's easy or hard. Sometimes you need to do a lot of small tweaking to make it work, and here I show you the main principles.

In this follow up tutorial on how to create Object ID for your fabrics I use only Photoshop to create these maps. This really depends on your source texture and other element if it's easy or hard. Sometimes you need to do a lot of small tweaking to make it work, and here I show you the principles.

If you haven't seen Fabulous Fabrics I recommend you do that :)

Poliigon has started creating fabric textures with Object ID maps. They add a more convincing look on your fabric, and they are really easy to create your self. In Arnold render you can connect these to the coat layer in standard surface (Arnold 5) and I really like the result that gives.

You find the free texture pack here:

 

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