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Added new videos

 

I've added more of the videos I've made late 2016 - 2017.

Fist a short project I did for the talented Miss Tati. It's a simple lyric video with illustrations made by Robert Høyem.

Song produced by Ivar Thormodsæter Video by JHåland, Jørgen Håland http://www.jhaland.com/ Illustrations by Overhaus, Robert Høyem http://www.overhaus.no/

One for CityBox. That's an animation peace that I did for my good friends at Overhaus. It's not often I do character animation so even tho it's 2D it were a surprisingly difficult project.

At Citybox we're all about modernization and innovation. We've thrown out minibars, bellboys, TV sets and room service. As a result we offer modern and affordable hotel rooms, with free wi-fi and self service check in, located in the centre of the city.

I made a promovideo for my own product PolarWhite, when I released a new pack called PolarWhite Tables.

PolarWhite is a MockUp collection with 46 different scenes ready to use for Photoshop CS6 and up. Simple to change designs with smart objects, fill color masks and wireframes for precision work. Promovideo music by William French https://soundcloud.com/williamfrenchmusic I really needed a presentation tool for my design and I found one by Shaan Shiv Suleman called Ebony & Ivory branding MockUp.

This video were one of many videos I did for Kind conceptual branding while I were employed over there the fall of 2016. I did the product renders and animation. At Kind I were turned in to a button clicker, and weren't what it ought to be, and I went back to freelancing when I got some new opportunities. 

 

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Arnold Ice Material Tutorial  - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

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Arnold Ice Material Tutorial - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

 

In this tutorial I show how to create an ice material for Arnold Render. In photoshop I make the material base based on a picture. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

In this tutorial I show how to create an ice material for Arnold Render. In photoshop I make the material base based on a picture. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

This is a little more advanced then the first material tutorial, and hope you like it.

Cinema 4D
Arnold Render
Anders Langalands
Bitmap2Material
Photoshop

 

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Lottie - The new way of doing web and app animation

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Lottie - The new way of doing web and app animation

 

Sometimes you get to try a technique that changes the way you ser new possibilities.

This time it's Lottie. A converter tool created by Airbnb. Yes, that Airbnb.

You can create your animations in After Effects, and by keeping it to simple shapes, masks and keyframes for the animation (no effects supported).

It uses the Json creator tool called Bodymovin that are pluged into After Effects, and Lottie is on the other end handling the app part.

I used it on the Vibble app opening animation. A simple logo reveal for the easy DJing app.

The system have some huge limitations that I've came across . Like inverted mask. That's a no go.
In the logo reveal case I needed subtracting forms, but that didn't work, and I ended making tinytiny bridges that connects the different part, and create one single form. This isn't noticeable for the viewer, but adds an extra step to the process. If possible use layered shapes that are overlapping with it's own fill.

So it's early days, but it's new possibilities on the horizon. And the file sizes are tiiiiny. Like 9 kb for this animation. 

You can get the Vibble app in the iOS app store.

I created this short and sweet logo reveal for the Vibble app, an app that simplify DJing

 

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The mobile phone is out of coverage

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The mobile phone is out of coverage

 

I really like video essays. Stories from for instance the Nerdwriter, Vox, Every frame a Painting & more. They explain different phenomenon's in bite size length, that can grab you and make you think about the content.

In this video Beyond the Frame, a new essayist I've come across, he talk about a film making subject that seems to be a hurdle for many screen writers: how to deal with the mobile phone in the story? The smartphone often breaks down, out of coverage or other obstructions that remove the tool we more or less use every day, staring at all the time (anecdotal but probably true for most), remove it out of the story.

I just saw La la Land and most of the problems could be solved by just simple mobile communication, just send a text or similar. Maybe a bit boring, but more realistic. But removing the smartphone can be seen as a missed opportunity.

I'm fascinated by economy in storytelling so this one scene from Better Things struck a chord with me. Pamela Adlon managed to tell plenty with a simple variation of three shots. This was the starting point for an investigation of how she did it, why it worked and what does it mean in the current panorama of film and TV.

 

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Leather Material Tutorial

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Leather Material Tutorial

 

As the title says, in this leather material tutorial I show my main method of creating materials. In photoshop I make the material base based on a picture. Sometimes from the web or a picture I've taken. It's made square and seamless for ease of use.

After a couple of larger updates by Arnold Renderer some parts of the tutorial is now old and not up to date. Anders Langlands addon to Arnold is deprecated and not possible to use anymore. But many of the principles is still possible to use, and that’s why I do not remove this tutorial form Youtube. Thank you for your understanding :)

As the title says, in this leather material tutorial I show my main method of creating materials. In Photoshop I make the material base often from an image. Sometimes I find this image on the web or a I take my own picture. It's made into a square and then made seamless for ease of use in 3D. Then processed it in Bitmap2Material or Materialize (only on windows) to create different texture maps. Then mixed together in Arnold Render.

Cinema 4D
Arnold Render
Anders Langlands
Bitmap2Material
Materialize
Photoshop

 

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Arnold + X-Particles part02

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Arnold + X-Particles part02

 

In this second part I show you how you can change color on collision. This technique can be used in many different ways where you need to go from one particle group to the other.

 

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Arnold + X-Particles part01

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Arnold + X-Particles part01

 

In this is a quick tutorial I show how you can make simple trails (and short arrows) that also change color over life by using Arnold Render and X-Particles in Cinema 4D.

This is my second tutorial so sorry for the stuttering :)

The shift button hung up after a brake, sorry for that!

 

 

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