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tutorial

Tutorial series about the plastic monster

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Tutorial series about the plastic monster

I’ve created short tutorials on different aspects of the character development and 3d work.

I’ve also got a great mention from Lesterbanks.com, that showcase tutorials form C4d, Maya, render engines and more. Thank you for that!

Get some insight in the process behind my most viewed video to date, 1,3 million in tree weeks.

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Create your own short cuts in Cinema 4d

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Create your own short cuts in Cinema 4d

I had to make a new tutorial. And it’s been a long time since I’ve done it, and also testing a new setup.
This is more or less for me to remember how to do simple scripts in c4d.

In this tutorial I show how I create simple scripts without knowing much about scripting in Python.

In the script we are picking your objects, and do different functions; like closing a spline, creating extrude nurb and changing some settings and so on. Remember Python is indent sensitive so be aware of that :)

    objects = doc.GetActiveObjects(1)
    for obj in objects:
        obj[c4d.SPLINEOBJECT_CLOSED] = 1
        c4d.EventAdd()
# Extrude
    objects = doc.GetActiveObjects(1)
    c4d.CallCommand(5116) # Extrude
    
    objects = doc.GetActiveObjects(1)
    for obj in objects:
        obj[c4d.EXTRUDEOBJECT_EXTRUSIONOFFSET] = 0

    c4d.EventAdd()
# Remesh
    objects = doc.GetActiveObjects(1)
    c4d.CallCommand(1054750) # Remesh
    
    objects = doc.GetActiveObjects(1)
    for obj in objects:
        obj[c4d.ID_REMESH_POLYGONTARGET_MODE] = 0
        obj[c4d.ID_REMESH_QUADREMESH_ADAPTIVENESS] = 0

    c4d.EventAdd()

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Alternative Shapes in Cinema 4D

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Alternative Shapes in Cinema 4D

 

In this tutorial I show how you can create alternative forms with different deformers and object tools. I also show how you can work with Dual Graph (voronoi) procedurally.

By using some easy tricks you can create many different forms.

dual graph: http://www.entagma.com/dualgraph-a-voronoi-remeshing-plugin-for-cinema4d/

In this tutorial I show how you can create alternative forms with different deformers and object tools. I also show how you can work with Dual Graph (voronoi) procedurally. By using some easy tricks you can create many different forms. dual graph: http://www.entagma.com/dualgraph-a-voronoi-remeshing-plugin-for-cinema4d/

 

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Arnold Ice Material Tutorial  - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

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Arnold Ice Material Tutorial - Using Cinema 4d, Arnold Render, B2M & Photoshop - Texture02

 

In this tutorial I show how to create an ice material for Arnold Render. In photoshop I make the material base based on a picture. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

In this tutorial I show how to create an ice material for Arnold Render. In photoshop I make the material base based on a picture. It's made square and seamless for ease of use. Then processed in Bitmap2Material to create different texture maps. Then mixed together in Arnold Render.

This is a little more advanced then the first material tutorial, and hope you like it.

Cinema 4D
Arnold Render
Anders Langalands
Bitmap2Material
Photoshop

 

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Leather Material Tutorial

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Leather Material Tutorial

 

As the title says, in this leather material tutorial I show my main method of creating materials. In photoshop I make the material base based on a picture. Sometimes from the web or a picture I've taken. It's made square and seamless for ease of use.

After a couple of larger updates by Arnold Renderer some parts of the tutorial is now old and not up to date. Anders Langlands addon to Arnold is deprecated and not possible to use anymore. But many of the principles is still possible to use, and that’s why I do not remove this tutorial form Youtube. Thank you for your understanding :)

As the title says, in this leather material tutorial I show my main method of creating materials. In Photoshop I make the material base often from an image. Sometimes I find this image on the web or a I take my own picture. It's made into a square and then made seamless for ease of use in 3D. Then processed it in Bitmap2Material or Materialize (only on windows) to create different texture maps. Then mixed together in Arnold Render.

Cinema 4D
Arnold Render
Anders Langlands
Bitmap2Material
Materialize
Photoshop

 

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Arnold + X-Particles part02

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Arnold + X-Particles part02

 

In this second part I show you how you can change color on collision. This technique can be used in many different ways where you need to go from one particle group to the other.

 

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Arnold + X-Particles part01

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Arnold + X-Particles part01

 

In this is a quick tutorial I show how you can make simple trails (and short arrows) that also change color over life by using Arnold Render and X-Particles in Cinema 4D.

This is my second tutorial so sorry for the stuttering :)

The shift button hung up after a brake, sorry for that!

 

 

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PolarWhite Basic Tutorial

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PolarWhite Basic Tutorial

 

This is my first tutorial and hope you like it! I want to show how you can add your own design to my PolarWhite MockUp collection. It's simple to customize and change it to your desired look. I've made PolarWhite ready for classic graphic design, many different types of stationery, book & magazine publishing and more.

PolarWhite needed a tutorial and now I finally found time to create one. Hope you like it. It's my first tutorial published on YouTube, so there's a bit of stuttering, uhms and stuff like that, but hopefully my message come through the screen.

It's a basic tutorial that shows how the package principles are built. And also how to add a interesting table buy using a free texture package I've made.

You find the package here!

 

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